Showing posts with label saga. Show all posts
Showing posts with label saga. Show all posts

Monday, October 4, 2010

HUD from Saga



Sadly we almost had a fully functioning version of this, but it didn't quite make it into the game. Above is when the Utility power is fully charged or when it is completely uncharged. Would have had some sweet fade-in of the glowing red dragon as the player gained charge in addition to each button becoming highlighted.

Friday, May 21, 2010

Final Boss Concept


One of the last pieces of concept art I drew, this featured the head and hand of the queen emerging from the sand to attack the player. Ultimately our boss was structured very differently from this in terms of game play, but her appearance and the lovely snake-mouth-tentacle was maintained. The threatening worm below was another potential look for the various tentacles that would be attacking the player before they could actually reach the boss' head.